So i'll try to make this as short as possible and sweet for anyone who enjoys games like I do I find it almost a chore for when I like a game to find out about the lore/background knowledge of the game. Their are multiple factions within this game that serve as allies or antagonist that have no real description within their background. I would love to see this fixed in any expansions past rebellion giving them more personality than just the preset text that is within the game.
So im suggesting we start a small project, where we work on each faction and designate lore/background knowledge. Give more depth to the game, and I was thinking if it would be possible for Stardock to make a lore board for this so we do not spam general discussion with every lore related question. As for the factions i'll give you an example. Yes this is slightly nerdtastic but who doesen't love some background lore. For the longest time I was into studying the factions of the Warhammer40k universe. So would anybody be interested in helping?
Also for those that don't know Warhammer lore, most battles that fans of the board game actually create are considered canon. I thought this would be an interesting perspective for stardock to take their games.
Psi Order Zealots
“The Unity Cleanses All”
The Psi Order Zealots history dates back to the Age of Exile, the opening years after the Trade Order banished our ancestors one thousand years ago. Their ship had landed upon a volcanic world which came to be known as Gauntlet. And for the next thousands of years their Ascendi Mistress Helen Annexia, devoted all their resources into making a great fleet to assault the Trade Worlds.
The first few years on the planet were restless as the hot-volcanic ash had done its toll upon the populous. Many more would have died if it were not for the Scryer Primary Angelia of the Voice of Senar introducing a new way to frame buildings through telekenisis. It was here that a close relationship between the two factions began.
Soon after the Psi Order Zealots became space worthy again and had constructed a fleet and shared the knowledge of space travel with the other factions of the newly formed Advent. And then the crusade had begun at this point during a council meeting between the Ascendi of all the Coalescence known as the “Psyke”.
The Psi Order Zealots are Fanatical about their faith to the unity they prefer to use brute force to vanquish our enemies. But their brute force should not be confused with recklessness there is a certain grace to their tactics and methodical decisions behind every decision. They prefer to purge heretics mercilessly should they opt not to bow to the unity.
When the Great Advent fleets began their conquest towards trade space the Psi Order Zealots lead the charge and decimated all the Insurgency Fleets that stood in the way allowing for the other factions to set up a spearhead on the outer rim worlds of Trade Space. Their preferred color is red and their symbol is a Triangle with a T coming up through its center(Advent Symbol one). Their war song is Deviants.
As to how something like this would effect gameplay let me give you an example. You're hosting a single player game because you want to take some ease off of multiplayer and learn more about the world. Instead of choosing a random enemy every game you select the enemies race. There is a dropdown menu next to it you click it and there are the names of the factions(Psi Order Zealots, etc). So you choose Psi Order Zealots and Ast Eterna as your allies. The Psi Order Zealots then have there preset symbol and colors, and the aggressor AI trait selected and you get to choose their difficulty. And perhaps the Ast Eterna are more twords the economic role of the advent.
My whole point is making this, is that I think providing more lore will attract more players. Do you think the Warhammer 40k universe would have the same following if you were just the space marines fighting the orks, yet not knowing anything about the faction you are playing as or what you are fighting?